Sunday, October 4, 2009
RE: Modern WArfare 2 Infamy
Just in case you don't notice, from 1:28 to the end the soldiers are fighting in Washington D.C. You can see the Washington Monument and the White house. And the Narrator is saying "...because it's not your soil. But you'll see...You'll see". Now it is our soil.
What we know about "Create a Class"
Call of Duty: Modern Warfare 2- everything about Create a Class
1. Guns
a. Primary Weapons
1) RPD – LMG
2) MP5K – SMG
3) SCAR-H – Assault Rifle
4) M4A1 – Assault Rifle
5) FAMAS – Assault Rifle
6) TAR-21 – Assault Rifle
7) AUG HBAR – Assault Rifle
8) Barrett .50 Cal – Sniper Rifle
9) AK-47 – Assault Rifle
• Five more Assault Rifles that have to be unlocked
b. Secondary Weapons
1) AT4 – Launcher
2) SPAS-12 – Shotgun
3) PP2000 – Machine Pistol
4) G18 – Machine Pistol
5) AA-12 – Shotgun
6) USP .45 – Handgun
7) .44 Magnum – Handgun
8) Thumper – Launcher
• Two more Machine Pistols that have to be unlocked
• Four more Shotguns that have to be unlocked
• Two more Handguns that have to be unlocked
• Three more Launchers that have to be unlocked
2. Attachments
a. Primary Weapon Attachments (Attachments were seen for the Assault Rifles, don’t assume you can use all of these for all the categories of primaries)
1) Grenade Launcher
2) Red Dot Sight
3) Silencer
4) Shotgun
5) Heartbeat Sensor
• There are five more that have to be unlocked
b. Secondary Weapon Attachments (These attachments were seen for the Machine Pistols, don’t assume you can use all of these for all the categories of secondary)
1) Red Dot Sight
2) Silencer
3) Akimbo – Dual wield secondary weapons
• There are three more that have to be unlocked
3. Equipment (Takes place of Frag Grenade on Right Bumper)
a. Frag
b. Semtex – Sticky grenade
c. Throwing Knife
d. Tactical Insertion – Choose where you spawn next
e. Blast Shield – Protects from explosions
• There are two more that have to be unlocked
4. Perks
a. Perk Slot 1
1) Marathon – Get over obstacles faster
2) Sleight of Hand – Reload faster
3) Scavenger – Full resupply from dead enemies
4) Bling – Two primary weapon attachments
• There is one more that has to be unlocked
b. Perk Slot 2
1) Stopping Power
2) Lightweight – Move faster
3) Hardline – Killstreaks require one less kill
4) Cold-Blooded – Undectable by UAV, air support, sentries, and thermal
• There is one more that has to be unlocked
c. Perk Slot 3
1) Commando – Increased melee damage
2) Steady Aim
3) Scrambler – Jams the enemy radar in a small radius
• There are three more that have to be unlocked
5. Deathstreaks
a. Copycat – Die four times in a row, then take the last killers class
b. Painkiller – When you respawn you have extra health for 10 seconds
• There are two more that have to be unlocked
6. Killstreaks
a. UAV – Enemies appear on the mini map
b. Care Package – Airdrop a random killstreak or ammo
c. Counter-UAV – Temporarily Disable enemy radar
d. Sentry Gun – Airdrop a placeable gun
e. Predator Missile – Remote control missile
f. Precision Airstrike – Call in a directional airstrike
g. Attack Helicopter – Call in a support helicopter
h. Pave Low – Heavily armored assault helicopter
i. AC130 – Be the gunner of an AC130
1. Guns
a. Primary Weapons
1) RPD – LMG
2) MP5K – SMG
3) SCAR-H – Assault Rifle
4) M4A1 – Assault Rifle
5) FAMAS – Assault Rifle
6) TAR-21 – Assault Rifle
7) AUG HBAR – Assault Rifle
8) Barrett .50 Cal – Sniper Rifle
9) AK-47 – Assault Rifle
• Five more Assault Rifles that have to be unlocked
b. Secondary Weapons
1) AT4 – Launcher
2) SPAS-12 – Shotgun
3) PP2000 – Machine Pistol
4) G18 – Machine Pistol
5) AA-12 – Shotgun
6) USP .45 – Handgun
7) .44 Magnum – Handgun
8) Thumper – Launcher
• Two more Machine Pistols that have to be unlocked
• Four more Shotguns that have to be unlocked
• Two more Handguns that have to be unlocked
• Three more Launchers that have to be unlocked
2. Attachments
a. Primary Weapon Attachments (Attachments were seen for the Assault Rifles, don’t assume you can use all of these for all the categories of primaries)
1) Grenade Launcher
2) Red Dot Sight
3) Silencer
4) Shotgun
5) Heartbeat Sensor
• There are five more that have to be unlocked
b. Secondary Weapon Attachments (These attachments were seen for the Machine Pistols, don’t assume you can use all of these for all the categories of secondary)
1) Red Dot Sight
2) Silencer
3) Akimbo – Dual wield secondary weapons
• There are three more that have to be unlocked
3. Equipment (Takes place of Frag Grenade on Right Bumper)
a. Frag
b. Semtex – Sticky grenade
c. Throwing Knife
d. Tactical Insertion – Choose where you spawn next
e. Blast Shield – Protects from explosions
• There are two more that have to be unlocked
4. Perks
a. Perk Slot 1
1) Marathon – Get over obstacles faster
2) Sleight of Hand – Reload faster
3) Scavenger – Full resupply from dead enemies
4) Bling – Two primary weapon attachments
• There is one more that has to be unlocked
b. Perk Slot 2
1) Stopping Power
2) Lightweight – Move faster
3) Hardline – Killstreaks require one less kill
4) Cold-Blooded – Undectable by UAV, air support, sentries, and thermal
• There is one more that has to be unlocked
c. Perk Slot 3
1) Commando – Increased melee damage
2) Steady Aim
3) Scrambler – Jams the enemy radar in a small radius
• There are three more that have to be unlocked
5. Deathstreaks
a. Copycat – Die four times in a row, then take the last killers class
b. Painkiller – When you respawn you have extra health for 10 seconds
• There are two more that have to be unlocked
6. Killstreaks
a. UAV – Enemies appear on the mini map
b. Care Package – Airdrop a random killstreak or ammo
c. Counter-UAV – Temporarily Disable enemy radar
d. Sentry Gun – Airdrop a placeable gun
e. Predator Missile – Remote control missile
f. Precision Airstrike – Call in a directional airstrike
g. Attack Helicopter – Call in a support helicopter
h. Pave Low – Heavily armored assault helicopter
i. AC130 – Be the gunner of an AC130
Subscribe to:
Posts (Atom)